![]() ![]() Open that folder and any subfolders inside of it until there are no more folders to open.Extract the zip to a new folder in somewhere such as your desktop.Go to the Minatsuki repo and click on the green Code button in the top-right, then select Download ZIP.Make sure to check the Add to PATH option in the installer, otherwise it will not work!.Currently, no similar software exists for other platforms. On Windows, a program called Minatsuki fixes that issue by remapping some inputs that CH can't see to keyboard keys. PS4 drumkits connect via bluetooth and can be partially mapped without any additional software, but you won't be able to map both the pads and cymbals at the same time. If you're unsure, reset your mappings and start again from step 2. If you're getting screwy inputs in-game, double-check that all inputs mentioned above are mapped correctly. Once all that is done, you should be good to go. Press Start to open your profile settings, then set the Controller setting to Drums. You need to make sure to hit relatively hard or else it may map the wrong input. Something went wrong or you forgot to (re-)map something. If any of them are blank or mapped to something else, try mapping your pads/cymbals again. If you are using RB4InstrumentMapper in ViGEmBus mode, scroll down to the bottom of the list and check that the following mappings have become set automatically to the following inputs: Mapping If you get anything other than A, B, X, or Y when mapping the pads/cymbals, try again. You will need to hit relatively hard to get proper mappings, otherwise the velocity axes will get mapped instead.If you don't, Drum Pad Modifier and Drum Cymbal Modifier will get mapped incorrectly You must use the pads and cymbals on their respective inputs only.For example, both Blue and Blue Cymbal will get mapped to X. The same-color pad and cymbal inputs should be duplicates of each other.Some notes for RB4InstrumentMapper in ViGEmBus mode:.Use the cymbal plugged into the green cymbal port as red cymbal: ![]() If you're using Lefty Flip, the green cymbal is reused as red cymbal.Map the pads and cymbals to their respective inputs in the control mapper (input names are provided for reference, do not map these using the face buttons): Mapping Map the D-pad to Strum Up/Down and Left/Right, and the Start/Select buttons to Start and Select. This is an issue with the default Xbox 360 drumkit mappings only accounting for guitars. If you are using RB4InstrumentMapper in ViGEmBus mode, you must unbind 2x Kick if you do not have a second pedal connected, otherwise your cymbals will activate the kick pedal as well.If you don't do this, your controls will not be set up correctly! Specifically, remove the mappings for Green, Red, Yellow, Blue, Orange, and 2x Kick. THIS IS IMPORTANT: If any of the inputs are automatically mapped, remove them all before continuing. Use the Controller column on the right to configure your controls. Press Space on the main menu to open the control mapper. Use at your own risk, and consider assisting if you can!Īfter setting up the required software, you can then map your controls in-game: On Linux, the xone driver has a branch for adding support for drumkits, however it is not confirmed to work.On Windows you will need RB4InstrumentMapper.Xbox One drumkits require an Xbox One wireless receiver, along with additional software. If you're set on using the MPA, continue onward. If you're using the MPA for an e-kit, consider using a MIDI connection and the native MIDI mapper instead, see the MIDI e-kits section. This section also applies to Midi Pro Adapters and ION Drum Rockers. Mapping Rock Band kits is fairly self-explanatory, but there are a couple specifics to look out for if you have cymbals. Rock Band 3's Pro Drums layout is the primary format that Clone Hero supports. If you run into any trouble while following these instructions, drop by #help-line in the Clone Hero Discord server with your issue/question. ![]()
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